Send in your ideas. Deadline June 1, 2024
Theme fund: NGI Zero Core
Start: 2024-02
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Software engineering


Real-time rendering library on top of WebGPU

Renderling is an innovative, GPU-driven real-time renderer designed for efficient scene rendering with a focus on leveraging GPU capabilities for nearly all rendering operations. Utilizing Rust for shader development, it ensures memory safety and cross-platform compatibility, including web platforms. The project, currently in the alpha stage, aims for rapid loading of GLTF files and handling large, animated scenes with many lighting effects. Development emphasises performance, safety, observability, and the use of modern rendering techniques like forward+ rendering and physically based shading.

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This project was funded through the NGI0 Core Fund, a fund established by NLnet with financial support from the European Commission's Next Generation Internet programme, under the aegis of DG Communications Networks, Content and Technology under grant agreement No 101092990.